Develop Teaching Materials for Serious Game Design and Modeling (SGDM)
From the beginning of March 2014 Johansson has been part of and involved in a project funded by the European Union Tempus Program. The project is called Serious Games Pathway within the Undergraduate IT Programs (SAGE) and is a collaboration between European partners aimed at creating a bachelor program in games development and serious games at Tunisian and Palestinian Universities.
Magnus Johansson is foremost a partner in work pagage 3 of the SAGE project.
Project description: WP3
The work package will develop the materials for teaching design and modeling essentials in a serious gaming context. Game design and modeling for serious games entails knowledge about games and about learning. Thus, 2 design objectives will be central and have to be balanced. In a package of 3 course the general foundations will be addressed as well as an in-depth treatment of both objectives (and how to balance and evaluate these.