PEOPLE

Lina Eklund is a _MG_4684_400pxlecturer at the Department of Informatics and Media, Uppsala University, Sweden.
Eklund received her doctorate in sociology from Stockholm University in January 2013. Her thesis focused on the practises and experiences of social digital gaming.
Lina’s research uses a mixed methods approach to investigate social behaviour in relation to digital technologies.
Her current work focuses on uses and practises of digital technologies in managing families, the impact of anonymity on digital sociality as well as the role of digital games in museums. Her areas of interest are: social life and gender in relation to games and digital technologies.

Contact

lina.eklund@sociology.su.se
Department of Sociology
Stockholm University

Sweden

emma_essenEmma von Essen is an Assistant Professor at the Department of Economics at Aarhus University, Denmark. She received her PhD in Economics from Stockholm University in april 2013. Emma’s research is focused on microeconomics, specializing in empirical, behavioural economics. Broadly speaking, she is interested in understanding unequal outcomes; why some groups of individuals fair better, while others fair worse. She has designed and conducted a broad series of empirical studies using various methods ranging from lab and field experiments to random sample surveys, collaborating with researchers from different scientific fields. She is currently working on gender differences in preferences as well as discrimination in online markets.

Contact

vonessen@econ.au.dk
Department of Economics
Aarhus University
Denmark

Emma at Aarhus University

Magnus JohanssonMagnus Johanssonis a researcher and lecturer at the Department of Game design, Uppsala University, Campus Gotland. He received his doctorate in Computer and systems Sciences from Stockholm University in June 2013.
His research interest is often focused on the player, groups of players and the activity of playing games. Previous publications deal with the social aspects of online games such as norms, social rules and toxic gaming. Other perspectives that Johansson have studied includes how to create socially believable non-player characters, design and evaluation of games from a usability perspective.Future and ongoing studies and collaborations include a research project funded by the Swedish research council with a focus on how anonymity influences online interaction, and co-arranging workshops discussing “social believability in games”.

Contact

magnus.johansson@speldesign.uu.se
Department of Game design
Uppsala University
Campus Gotland
SE-621 57 Stockholm
Sweden

fatima_jonssonFatima Jonsson is a researcher and lecturer at the Department of Media Technology, Södertörn University. Jonsson received her doctorate in Human Machine Interaction at the department of Computer and System Sciences from Stockholm University in May 2012. Fatima’s thesis is a qualitative study of the social context of digital games, such as game cafés and a major LAN party. Her thesis focuses on the social meaning of place for digital gaming. Her areas of interest are: social norms, relationships, and power structures in relation to the design, use, and users of digital technologies. This involves questions of how norms of race, gender, sexuality, class, and age are reflected and challenged in digital technologies.

Contact

fatima.jonsson@sh.se
Department of Media Technology
Södertörn University
SE-14189 Huddinge
Sweden

0046-8-6084510
Fatima at Södertörn University

Karin-Bergmark-web_bwKarin Bergmark is Professor in Sociology at Stockholm University. Karin Bergmark has a long academic career within the field of Sociology, alcohol and organization research and, more recently, in the field of contemporary virtual activities and life online. Her dissertation (1995) was based on the Swedish case study for the International Collaborative Study on Alcoholics Anonymous – a ground-breaking study in its field. She is a member of Kettil Bruun Society; the main international network for social science alcohol research, IRGGA (the International Research Group on Gender and Alcohol), GENACIS (Gender, Alcohol and Culture: An International Study) and, at Stockholm University; ARG – the Addiction Research Group. She is affiliated to SIRG – Stockholm Internet Research Group. Karin Bergmark is member of the Mobile Life board.

Contact

karin.bergmark@sociology.su.se
Department of Sociology
Stockholm University
SE-106 91  Stockholm
Sweden

 

joakim_jansson_sirg Joakim Jansson is a PhD Candidate at the department of Economics at Stockholm University and an affiliated researcher at the Research Institute of Industrial Economics. He is mainly interested in applied econometrics and in particular its application to labour market and educational policy questions. Connected to this is a curiosity of how behavioural economics can help us understand policy effects. His thesis work so far focuses primarily on discrimination and anonymization in the educational system as well as more ordinary markets.

Contact

joakim.jansson@ne.su.se
Department of Economics
Stockholm University
SE-106 91 Stockholm
Sweden

Lindén 2016_bwLisa Lindén is a lecturer at the Department of Sociology, Stockholm University. Lindén received her doctorate in 2016 from the Department of Thematic Studies – Technology and Social Change, Linköping University. In her research she makes use of perspectives from science and technology studies (STS), feminist theory and medical sociology. Her research interests concern social studies of medicine, gender and public involvement in digital spaces. Her PhD thesis Comminicating Care: The Contradictions of HPV Vaccination Campaigns is situated to feminist STS studies, and especially to research on care practices. The PhD thesis contributes to this research through its focus on temporal dimensions of care.  Empirically, the PhD thesis centers on how digital technologies (apps and social media) are used in a context of health communication. In future research she plans to continue focus on public involvement, digital media and medicine. Contactlisa.linden@sociology.su.se

Read more about Lisa

 

 

Evan_ConawayEvan Conaway is a visiting PhD student at SIRG. He is currently conducting dissertation research in Sociocultural Anthropology at the University of California, Irvine. His project explores the distributed and complex ecology among game designers, computer engineers, and online gamers that centers on virtual world servers, as both material and virtual objects. This multi-sited ethnography engages participant-observation, interviews, and analysis of player-generated media to join an otherwise fragmented network of meaningful relations between differently positioned actors and game servers. Contact

evan.p.conaway@gmail.com

 

 

 

Affiliated members

Mirjam Eladhari, PhD, AI researcher, Game Designer. Link.

Björn Sjöblom, The Department of Child and Youth Studies, Section for Child and Youth Studies, Stockholm University. Link

Patrick Prax, Department of Informatics and Media, Uppsala University. Link